Home
What's new
Latest activity
Authors
Store
Latest reviews
Search products
Forums
New posts
Search forums
What's new
New posts
New listings
New products
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
Cart
Cart
Loading…
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Forums
Cobra Forums
The Terminator
Interior and Exterior Body & Chassis
undertray for our cars?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bubbrubb" data-source="post: 7280271" data-attributes="member: 26007"><p>Interesting note with the flowbench findings, although I don't believe that a car which is moving air around it and a chamber that is moving air through it will follow quite the same laws, but the that won't stop it from being more complex than logic would have us believe.</p><p></p><p>The program I'm using just deals with 2D BMP images unfortunately, and it seems to be more of an artistic expression of fluid dynamics than anything - but its free so imma use it anyway :burnout:</p><p></p><p>here is the link:</p><p><a href="http://chernyshenko.sesnet.soton.ac.uk/FlowIllustrator.aspx" target="_blank">http://chernyshenko.sesnet.soton.ac.uk/FlowIllustrator.aspx</a></p><p></p><p>I'm having luck with numbers around 3,000,000 and .018, based off of what I've read here: <a href="http://ecomodder.com/forum/showthread.php/flow-illustrator-simple-windtunnel-simulator-3709.html" target="_blank">http://ecomodder.com/forum/showthread.php/flow-illustrator-simple-windtunnel-simulator-3709.html</a></p><p></p><p>Here are some examples of what I'm messing around with right now:</p><p><a href="http://imageshack.us" target="_blank"><img src="http://img408.imageshack.us/img408/948/terminatorbmpbb8.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><a href="http://imageshack.us" target="_blank"><img src="http://img367.imageshack.us/img367/3893/gt500coupecropbm7.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><a href="http://imageshack.us" target="_blank"><img src="http://img360.imageshack.us/img360/1372/gtrbmpxp4.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><a href="http://imageshack.us" target="_blank"><img src="http://img360.imageshack.us/img360/2148/acrbmplb3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p>(adding more as I go)</p><p>I realize that in order to make it more realistic I'd need to use the contours of the underbody rather than the side skirts, etc. I'll get around to that later once I find some better numbers to use in that program. :beer:</p><p></p><p>Let me know if you (or anyone) find anything helpful <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="bubbrubb, post: 7280271, member: 26007"] Interesting note with the flowbench findings, although I don't believe that a car which is moving air around it and a chamber that is moving air through it will follow quite the same laws, but the that won't stop it from being more complex than logic would have us believe. The program I'm using just deals with 2D BMP images unfortunately, and it seems to be more of an artistic expression of fluid dynamics than anything - but its free so imma use it anyway :burnout: here is the link: [url]http://chernyshenko.sesnet.soton.ac.uk/FlowIllustrator.aspx[/url] I'm having luck with numbers around 3,000,000 and .018, based off of what I've read here: [url]http://ecomodder.com/forum/showthread.php/flow-illustrator-simple-windtunnel-simulator-3709.html[/url] Here are some examples of what I'm messing around with right now: [URL=http://imageshack.us][IMG]http://img408.imageshack.us/img408/948/terminatorbmpbb8.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img367.imageshack.us/img367/3893/gt500coupecropbm7.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img360.imageshack.us/img360/1372/gtrbmpxp4.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img360.imageshack.us/img360/2148/acrbmplb3.png[/IMG][/URL] (adding more as I go) I realize that in order to make it more realistic I'd need to use the contours of the underbody rather than the side skirts, etc. I'll get around to that later once I find some better numbers to use in that program. :beer: Let me know if you (or anyone) find anything helpful :) [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Cobra Forums
The Terminator
Interior and Exterior Body & Chassis
undertray for our cars?
Top